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Cover for Exile

Dec 31, 1988

MV Temperature NOT a quality rating! Weighted score based on features: Typical to Metroidvanias (warmer) Not typical to Metroidvanias (cooler)

Exile

Developer / Publisher: Audiogenic

Dec 31, 1988

Visual
  • 8-Bit
  • pixel
  • side scroll
Structure
  • exploration
  • interconnected map
  • item gated
  • non linear
Combat
  • stealth
Features
  • procedural
Themes
  • Sci-Fi
Sub-Genre
  • puzzle heavy
  • proto-Metroidvania

Summary

Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was possible on home computers, particularly on the 8-bit platforms. It remains probably the most complex game available for the BBC Micro. The game was designed and programmed by Peter Irvin (author of Starship Command, a space shoot-em-up with an innovative control system) and Jeremy Smith (author of Thrust, a game based on cave exploration with a simpler physics model).

Where to play

    • Web
  • Retro / Etc.
    • Commodore 64

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