DIATOM RAVINE

Find a new Metroidvania to love

Cover for Hero Core

May 1, 2010

MV Temperature NOT a quality rating! Weighted score based on features: Typical to Metroidvanias (warmer) Not typical to Metroidvanias (cooler)

Hero Core

Developer / Publisher: Remar Games

May 1, 2010

Visual
  • 1-Bit
  • 8-Bit
  • monochromatic
  • side scroll
Structure
  • interconnected map
  • non linear
  • boss gated
Features
  • multiple endings
Themes
  • Sci-Fi

Summary

Flip Hero returns for the final battle against his nemesis, Cruiser Tetron - but can he really stop the reign of the machine warlord for all time? Like the first game, the graphics are black and white, the controls are simple and the gameplay is easy to learn. The nonlinear game world allows you to tackle the boss machines in nearly any order, or head straight for Tetron's headquarters if you're skilled enough.

The "Normal" difficulty is about as tough as the first Hero, while "Hard" features a different game world and enemy patterns that will tax even the veterans. You can also turn off the map, if you want to draw your own, and the optional language "Retro" mimics the interesting English translations of older games.

Beating the game on either difficulty unlocks a bonus screen with additional game modes, maps etc. Getting 100% computers, bosses and exploration will only add dots to the end of your savefile, rather than unlocking more stuff.

Where to play

    • Windows
    • Mac

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