2025
2025
2010
An open world platformer about an astronaut stranded on a strange planet developed by indie developer anna anthropy. Players must navigate the game's 180 interconnected screens and collect all of the gems so that the astronaut can return home.
2024
Metroidvania with an intriguing narrative about three heroes. Each hero has a unique combat system. Exciting adventures are waiting for you. The story involves a confrontation between the firstborn and humans. The appearance of a strange crystal further twists the intrigue around the events.
Q4 2026
2009
Developer: ChAIR Entertainment Group, Epic Games
Publisher: Epic Games, Microsoft Game Studios
2009
Shadow Complex is presented in 2.5D format; the game world is fully three-dimensional, but the player can only move in two dimensions, simulating the environment of a classic side-scrolling video game. Enemies can, however, move in any direction, and auto-aim is utilized to allow the player to fire at nearby enemies or objects both inside and outside of the 2D plane. The player can use the right control stick to a...
Shadow Complex is presented in 2.5D format; the game world is fully three-dimensional, but the player can only move in two dimensions, simulating the environment of a classic side-scrolling video game. Enemies can, however, move in any direction, and auto-aim is utilized to allow the player to fire at nearby enemies or objects both inside and outside of the 2D plane. The player can use the right control stick to aim with a laser sight. Gameplay in Shadow Complex was inspired by Super Metroid and Castlevania: Symphony of the Night. The gameplay takes many cues from Metroid: the player can move freely throughout the expansive game world, defeating enemies with a variety of weapons, and as they overcome challenges, they gain new abilities and weapons which allow them to reach new areas.
The game rewards the player with experience points as they complete objectives and defeat enemies. The player can gain experience levels, each level boosting basic attributes of the character. These experience levels grant the player skills such as improved gunfire precision or damage resistance. Special rewards such as revealing the full map and unlimited special ammo are granted at specific levels. When the player starts a new game, they will lose all the weapons and items that they have acquired, but will keep the character's experience level and any benefits they have already received from that experience.
In addition to the main campaign, a number of challenge levels, called "Proving Grounds", are available, generally requiring the player to make it to the exit of a room using a limited set of items and health. Players are ranked based on time of completion and any scoring objectives when they complete the level. Scores and other statistics from the main campaign and the training group are tracked via online leaderboards.
A remastered version and port was announced during the 215 Game Awards, to be released for PS4, Xbox One, PC.
Developer / Publisher: Emrah Ozbay
Developer / Publisher: moraguma
Developer / Publisher: Poem of Three
Syncope is a Metroidvania with an intricate plot that will immerse you in an adventurous journey through a fascinating world.
To be announced
Unmask the secrets of a fractured utopia in "Tenebra,"a hand-drawn 2D Metroidvania where baroque excess meets technology. Collect ornate masks to unlock mysterious powers, solve intricate puzzles, and battle through a world that's equal parts Versailles and Dark Souls.
2023
Made for the 22nd Metroidvania Month Game Jam, The Last Revenant is an atmospheric sci-fi action metroidvania with horror elements, multiple upgrades to collect and a short but engaging story to uncover.
Over 1200 years into the future, the last of a series of faulty cryosleep pods finally collapses open on a faraway lunar outpost. Sombre, a poor soul with little left of their original form, is serving their sent...
Made for the 22nd Metroidvania Month Game Jam, The Last Revenant is an atmospheric sci-fi action metroidvania with horror elements, multiple upgrades to collect and a short but engaging story to uncover.
Over 1200 years into the future, the last of a series of faulty cryosleep pods finally collapses open on a faraway lunar outpost. Sombre, a poor soul with little left of their original form, is serving their sentence on a barren moon with no way to call for help. The only possibility of survival lies in an abandoned comms satellite located in low orbit, which they can only reach by collecting items to survive the harsh journey across and beyond the facility. Entrusted with a spare Hookshot, Sombre will have to try and upgrade this tool to cling to salvation.
But what happened to the rest of the research colony, and their bodies..?