2002
Developer: Konami, Konami Computer Entertainment Tokyo
Publisher: Konami
2002
2002
Developer: Konami, Konami Computer Entertainment Tokyo
Publisher: Konami
2002
1987
Konami's Castlevania Anniversary Collection traces the origins of the historic vampire franchise. Included is a unique eBook with details provided by developers, artists and others inspired by the Castlevania legacy which sheds a fresh light into the world of Castlevania.
2014
Elliot Quest is an adventure/RPG where players explore the mysterious Urele island in search of an ancient demon. With 5 dungeons to conquer, 16 bosses to defeat, and countless treasures to discover and hidden areas. Well-balanced gameplay easy to pick up but challenging to master.
2013
Developer: Armature Studio
Publisher: Warner Bros. Entertainment Inc., WB Games
2013
A companion game to Batman: Arkham Origins, players can continue the storyline of the console version and discover more details of the Dark Knight’s past.
1996
Kirby Super Star, released as Kirby's Fun Pak in PAL regions, is a platforming video game developed by HAL Laboratory and published by Nintendo. The game was advertised as featuring eight games: seven short subsections with the same basic gameplay, and two minigames. Kirby Super Star sees players take on the role of Kirby, who can float around the screen, inhale blocks and enemies and spit them out. By swallowing ...
Kirby Super Star, released as Kirby's Fun Pak in PAL regions, is a platforming video game developed by HAL Laboratory and published by Nintendo. The game was advertised as featuring eight games: seven short subsections with the same basic gameplay, and two minigames. Kirby Super Star sees players take on the role of Kirby, who can float around the screen, inhale blocks and enemies and spit them out. By swallowing certain enemies after inhaling them, Kirby can copy their abilities and use them as his own, becoming able to perform a wide range of attacks. A unique feature of the game is the addition of helpers. When Kirby is in possession of an ability, he can choose to transform it into a helper character which can be controlled by a second player or the computer AI.
2014
Xeodrifter is the story of an interstellar drifter traveling the stars on a simple mission of exploration. We join our nomad as he embarks on the investigation of a small cluster of four planets in the omega sector, after a collision with a rogue asteroid damaged his warp core.
2014
Developer: WayForward
Publisher: Intergrow, Rising Star Games, WayForward
2014
Embark on an all-new adventure with Shantae, the hair-whipping belly dancing genie. After losing her magic, Shantae teams up with the nefarious pirate Risky Boots in order to save Sequin Land from a curse.
2010
A part of the Metroid series, it features gameplay in both first- and third-person perspectives, and is the first installment of the franchise to feature melee attacks which could only be executed when an enemy's health was reduced to a certain degree.
The game gave significant focus on plot and characterization, with extensive usage of cinematics and voice acting.
The regular gameplay features a third person per...
A part of the Metroid series, it features gameplay in both first- and third-person perspectives, and is the first installment of the franchise to feature melee attacks which could only be executed when an enemy's health was reduced to a certain degree.
The game gave significant focus on plot and characterization, with extensive usage of cinematics and voice acting.
The regular gameplay features a third person perspective, where players hold the Wii Remote horizontally. Samus can jump, fire the arm cannon, and turn into a morph ball, which can roll into narrow passages and drop energy bombs. While gameplay is similar to early Metroid titles, the game's environments are three-dimensional and movement is not limited to a two-dimensional plane. Other M is the first in the series to feature a melee combat system. With well-timed button presses, players can use special techniques such as the Sense Move, which allows them to dodge enemy attacks, and the Overblast, where Samus jumps on the enemy and fires a charged shot at point-blank range.
When the Wii Remote is pointed towards the screen, the angle switches to a first-person view, where players can lock onto targets and fire missiles; however, players cannot move in this perspective. There are several instances where players will have to constantly switch between play modes; for example, fighting off a horde of flying enemies in third person, while switching to first person to destroy their spawn points. Additionally, the first-person mode is also used in exploration, such as locating hidden items.
2017
2018