2022
2022
2021
Pixel Art Hack & Slash Roguelike Action! Do you dare to discover what awaits you deep in the abyss? Explore randomly generated dungeons in a roguelike action experience. Hack and slash enemies, acquire loot, and obtain enhancements to your existing equipment. Start your exploration now!
2024
2026
A cooperative adventure about suspicious sheep, careful sorting, cart-pulling chaos, and honking your way to survival.
2025
To be announced
Developer: Drunk Robot Games, RedVonix
Publisher: Drunk Robot Games
To be announced
A character collecting puzzle Metroidvania about potato cats on the Isle of Moar.
2026
At Fate’s End is an action-adventure game where you fight the ones you love and your skill tree is your family tree. Explore a lush fantasy world, defeat the foul creatures of the realm, and face your estranged siblings in intense, emotional duels to decide your family’s fate.
2027
Unravel the dark history of the Bloodstained universe and explore a hauntingly immersive 16th-century England steeped in a 2.5D gothic atmosphere, enthralling players in strategic battles, crafting, and exploration across a sprawling, cursed land.
1986
Developer: The RamJam Corporation
Publisher: Palace Software
1986
Cauldron II: The Pumpkin Strikes Back is a computer game developed and published by British developer Palace Software (Palace) as a sequel to their 1985 title Cauldron. The two-dimensional (2D) platform game was released in 1986 for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers. Players control a bouncing pumpkin that is on a quest of vengeance against the "Witch Queen". The roles of the two were re...
Cauldron II: The Pumpkin Strikes Back is a computer game developed and published by British developer Palace Software (Palace) as a sequel to their 1985 title Cauldron. The two-dimensional (2D) platform game was released in 1986 for the ZX Spectrum, Commodore 64 and Amstrad CPC home computers. Players control a bouncing pumpkin that is on a quest of vengeance against the "Witch Queen". The roles of the two were reversed from the first game, in which the witch defeated a monster pumpkin.
Following the success of Cauldron, Palace employee Steve Brown began work on a sequel. To provide fans of the original title with a new experience, a very different gameplay was implemented for the sequel, although several minor features retained connections to the first. Inspired by the bouncing pumpkin character in Cauldron, Brown designed the game around the character's movement. The bouncing mechanic proved problematic for the programmers who were unable to perfect its implementation. Technical limitations also prevented them from implementing certain animations, such as turning pages of a book.
Cauldron II was first released on the Commodore 64. It was released in the following years on other systems and as re-releases. The game received praise, mainly for its audio-visuals, in video game magazines. Difficulty in handling the bouncing pumpkin's movement was a common complaint, although reviewers felt the overall package was of good value.
2024
Dragonic Resurgence is a metroidvania where you have to explore different locations, collect upgrades and fight different bosses.