Q4 2026
Q4 2026
2021
An exploration platformer where you play as a young huntress, that has to search for her lost deer pet, and save it from the hostile wolves that threatens the forest.
As you progress, you'll find items and weapons that helps you to open paths to other areas. Untill you'll meet the wolf boss, which will mark the end if defeated.
To be announced
Homonculus is a first-person Metroidvania boomer shooter that blends classic gothic inspirations with cartoony whimsy! Master intense combat, defeat intimidating bosses, and save the land of Gartvaria from its blight.
Q4 2026
To be announced
Become the Incredibug: Control a cute pill bug, unite your fellow critters and rise up against a menacing smart home system in this physics-based platformer with metroidvania elements. Play together with a friend as Lumi the firefly in single-screen couch-coop.
2009
Jottobots is a bite sized action adventure platformer with a world to explore and some power ups to collect. Take control of one of the last surviving Jottobots as he searches for the ray of hope that will save him from the hostile world he has found himself stranded upon.
1987
Knightmare II: The Maze of Galious (Majou Densetsu II: Galious no Meikyuu in Japan) is a screen-by-screen action adventure platformer released originally for MSX in 1987. It can be considered an early example of a Metroidvania game with free exploration of a large castle.
1993
Link: The Faces of Evil was the product of a compromise between Nintendo and Philips following their failure to release a CD-ROM based add-on to the Super Nintendo Entertainment System. The Faces of Evil differ from most conventional Zelda games as it is a platformer with a side-scrolling view, similar to The Adventure of Link. Stages are accessed from a world map, with more becoming available as Link clears an ar...
Link: The Faces of Evil was the product of a compromise between Nintendo and Philips following their failure to release a CD-ROM based add-on to the Super Nintendo Entertainment System. The Faces of Evil differ from most conventional Zelda games as it is a platformer with a side-scrolling view, similar to The Adventure of Link. Stages are accessed from a world map, with more becoming available as Link clears an area or defeats a boss. The game have been subject to much criticism and Nintendo does not recognize it as part of the series.
2000
Developer: Capcom Production Studio 2
Publisher: Acer Third Wave Software, Capcom, Virgin Interactive Entertainment (Europe) Ltd.
2000
THE BLUE BOMBER BLASTS INTO A WHOLE NEW DIMENSION
Mega Man blasts his way into the third dimension in an amazing new adventure. Mega Man Legends combines the best of classic Mega Man action with enormous bosses, a riveting storyline and all the depth of the hottest RPG.
Explore vast 3-D worlds in your quest to find the treasure of all treasures, the Mother Lode. You'll love the new 3-D graphics, deadly weapons a...
THE BLUE BOMBER BLASTS INTO A WHOLE NEW DIMENSION
Mega Man blasts his way into the third dimension in an amazing new adventure. Mega Man Legends combines the best of classic Mega Man action with enormous bosses, a riveting storyline and all the depth of the hottest RPG.
Explore vast 3-D worlds in your quest to find the treasure of all treasures, the Mother Lode. You'll love the new 3-D graphics, deadly weapons and non-stop action... unless of course, you're a boss.
* Awesome Weapons!
* Diabolical Bosses!
* Legendary Gameplay!
* Non-Stop 3-D Action!
2010
A part of the Metroid series, it features gameplay in both first- and third-person perspectives, and is the first installment of the franchise to feature melee attacks which could only be executed when an enemy's health was reduced to a certain degree.
The game gave significant focus on plot and characterization, with extensive usage of cinematics and voice acting.
The regular gameplay features a third person per...
A part of the Metroid series, it features gameplay in both first- and third-person perspectives, and is the first installment of the franchise to feature melee attacks which could only be executed when an enemy's health was reduced to a certain degree.
The game gave significant focus on plot and characterization, with extensive usage of cinematics and voice acting.
The regular gameplay features a third person perspective, where players hold the Wii Remote horizontally. Samus can jump, fire the arm cannon, and turn into a morph ball, which can roll into narrow passages and drop energy bombs. While gameplay is similar to early Metroid titles, the game's environments are three-dimensional and movement is not limited to a two-dimensional plane. Other M is the first in the series to feature a melee combat system. With well-timed button presses, players can use special techniques such as the Sense Move, which allows them to dodge enemy attacks, and the Overblast, where Samus jumps on the enemy and fires a charged shot at point-blank range.
When the Wii Remote is pointed towards the screen, the angle switches to a first-person view, where players can lock onto targets and fire missiles; however, players cannot move in this perspective. There are several instances where players will have to constantly switch between play modes; for example, fighting off a horde of flying enemies in third person, while switching to first person to destroy their spawn points. Additionally, the first-person mode is also used in exploration, such as locating hidden items.