2017
Gear Path is a small platformer Metroidvania-like game with exploring and power-ups. It's perfect for playing while waiting for another game.
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- Windows
- Mac
- Linux
2017
Gear Path is a small platformer Metroidvania-like game with exploring and power-ups. It's perfect for playing while waiting for another game.
2016
A huge hand-crafted world packed with 13 unique bosses, a gripping story, and tons of enemies, Spaceport Hope is the ultimate test of gaming prowess.
2019
Look though the eyes and visor of bounty hunter Dugon as you follow him on his quest to exterminate the alien parasites called zyphoids and discover the truth about Planet Zyphamin its lost civilization and the horrors that lurk below the surface in the dark, waiting to come out.
2010
Explore an alien planet in a mission to clear it of enemy threats, ready for a new human colony. Pixel rich game with cool twists.
Coming soon
In this top-down Metroidvania, descend into the belly of Sarcophagus II, an underground laboratory overrun by mutated creatures. Blast your way through this labyrinth of chaos, facing overwhelming odds in an effort to rescue your friends and recover your humanity.
2011
Having received tremendous acclaim in its previous releases on PC and WiiWare, Cave Story, an indie side scrolling 2D action game, now makes its way into an all new dimension with Cave Story 3D for Nintendo 3DS. At once both a throwback to classic 2D action platformers and also the potential future of the genre, Cave Story 3D blends tight controls, superb level design, and excellent story and presentation to deliv...
Having received tremendous acclaim in its previous releases on PC and WiiWare, Cave Story, an indie side scrolling 2D action game, now makes its way into an all new dimension with Cave Story 3D for Nintendo 3DS. At once both a throwback to classic 2D action platformers and also the potential future of the genre, Cave Story 3D blends tight controls, superb level design, and excellent story and presentation to deliver a memorable, addicting retro experience!
Coming soon
1988
Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was...
Exile is a single-player action-adventure video game originally published for the Acorn Electron and BBC Micro in 1988 by Superior Software and later ported to the Commodore 64, Amiga, CD32 and Atari ST, all published by Audiogenic. Exile's game physics engine qualifies it to be the first game to have a complete Newtonian motion model. At the time of its release it was considered to push the boundaries of what was possible on home computers, particularly on the 8-bit platforms. It remains probably the most complex game available for the BBC Micro. The game was designed and programmed by Peter Irvin (author of Starship Command, a space shoot-em-up with an innovative control system) and Jeremy Smith (author of Thrust, a game based on cave exploration with a simpler physics model).
2000
Developer: Capcom Production Studio 2
Publisher: Acer Third Wave Software, Capcom, Virgin Interactive Entertainment (Europe) Ltd.
2000
THE BLUE BOMBER BLASTS INTO A WHOLE NEW DIMENSION
Mega Man blasts his way into the third dimension in an amazing new adventure. Mega Man Legends combines the best of classic Mega Man action with enormous bosses, a riveting storyline and all the depth of the hottest RPG.
Explore vast 3-D worlds in your quest to find the treasure of all treasures, the Mother Lode. You'll love the new 3-D graphics, deadly weapons a...
THE BLUE BOMBER BLASTS INTO A WHOLE NEW DIMENSION
Mega Man blasts his way into the third dimension in an amazing new adventure. Mega Man Legends combines the best of classic Mega Man action with enormous bosses, a riveting storyline and all the depth of the hottest RPG.
Explore vast 3-D worlds in your quest to find the treasure of all treasures, the Mother Lode. You'll love the new 3-D graphics, deadly weapons and non-stop action... unless of course, you're a boss.
* Awesome Weapons!
* Diabolical Bosses!
* Legendary Gameplay!
* Non-Stop 3-D Action!
2010
A part of the Metroid series, it features gameplay in both first- and third-person perspectives, and is the first installment of the franchise to feature melee attacks which could only be executed when an enemy's health was reduced to a certain degree.
The game gave significant focus on plot and characterization, with extensive usage of cinematics and voice acting.
The regular gameplay features a third person per...
A part of the Metroid series, it features gameplay in both first- and third-person perspectives, and is the first installment of the franchise to feature melee attacks which could only be executed when an enemy's health was reduced to a certain degree.
The game gave significant focus on plot and characterization, with extensive usage of cinematics and voice acting.
The regular gameplay features a third person perspective, where players hold the Wii Remote horizontally. Samus can jump, fire the arm cannon, and turn into a morph ball, which can roll into narrow passages and drop energy bombs. While gameplay is similar to early Metroid titles, the game's environments are three-dimensional and movement is not limited to a two-dimensional plane. Other M is the first in the series to feature a melee combat system. With well-timed button presses, players can use special techniques such as the Sense Move, which allows them to dodge enemy attacks, and the Overblast, where Samus jumps on the enemy and fires a charged shot at point-blank range.
When the Wii Remote is pointed towards the screen, the angle switches to a first-person view, where players can lock onto targets and fire missiles; however, players cannot move in this perspective. There are several instances where players will have to constantly switch between play modes; for example, fighting off a horde of flying enemies in third person, while switching to first person to destroy their spawn points. Additionally, the first-person mode is also used in exploration, such as locating hidden items.